Hey guys,
ive been off stop mo for over 6 weeks now....Longest stretch in the last year.
so.... I finally got around to testing out my armature...these are really rough....and I will definately do a couple more tests before I start sculpting ontop of this bad boy.
things I learned....its hard to animate just a naked armature....I really use the shapes of my characters to dictate the poses rather than the bones. Itll take me a couple of trys to find my groove but Iys there.
also...I threw together a really weak support system for holding my character up during animating. This SUCKS!!!!!!!!!!!! make sure you get some solid character support or animateing is a PAIN in the arse!!!
hope ya enjoy.
jriggity
8 comments:
NICE!!! Looks like B&S. Did you make those joints? You work fast.
Hey, Justin, I really appreciate your talking about what things didn't work that well for you with tests. It gives me something to look at beyond your great life-like animation.
You rock.
naww....
I got the powerfull wierd dough{jurgen} to create it for me.
Thanks .....Ill definately try to add more knowledge to these posts.
Soooooper Bizzzy!!
jriggity
Fantastic work, as usual!
The more I try to wrap my mind around weight and spacing, the more dumbfounded I am by how good your stuff looks. Congrats!
SO FRIGGIN SWEET! So should have that armature be a character! He looks really cool with the gun. like a Duck-Terminator.
Wow! those test are great. Can't even begin to figure out how you are doing it!
If I shave my head will I too be able to animate with such greatness?
;)
Ha!
only if you keep it freshly shaved and adorn it with the MIGHTY Stripes of JUSTICE!!
jriggity
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